Wayne Manor is the stately residence of billionaire Bruce Wayne, secretly Batman. Under all the expensive china and bookcases, it also serves to hide the massive underground cave used as Batman's base of operations, the Batcave. It is a Stage in Injustice: Gods Among Us (2013).
Injustice[]
Wayne Manor was the family residence of the Wayne Family for several generations. Following the deaths of Thomas and Martha Wayne, ownership of the Mansion and surrounding property was left to their son Bruce. It has since served as Bruce's primary residence as well as a cover for the Batcave located beneath the mansion. Along with his butler Alfred Pennyworth, the mansion was also the childhood home of Bruce's wards Dick Grayson, Jason Todd, Tim Drake and his biological son Damian Wayne.
Sometime after disbandment of the Justice League and at the height of the war between the Regime and the Insurgency, Superman publicly revealed Batman's secret identity to the world and proceeded to seize all of his assets including the manor. With few allies left to help him fight off the Regime, Bruce was forced to abandon Wayne Manor and went underground.
Bruce returned to the manor years later with members of another Earth's Justice League and found it guarded by Killer Frost and Solomon Grundy. After they were defeated by Green Arrow, Bruce regained control of Wayne Manor and was able to access the Batcave to retrieve the Kryptonite Laser.
Interactables[]
Entrance[]
- On the left side of the stage, an unused Red Car can be bounced off of or exploded by Gadget Characters or slammed onto the opponent with Power Characters.
- Mid screen of the stage, a Water Fountain can be found. Here you can kick the opponent into it and open up for additional combos.
- On the right side of the stage, a Motorcycle can be found and can be driven towards the opponent with Gadget Characters or thrown by Power Characters. Also a Pillar with a Gargoyle Statue can be bounced off of by Gadget Characters, or the statue can be thrown by Power Characters.
Great Room[]
- On the left side of the stage, a Knight's Armor can be found and bounced off of/exploded or thrown at the opponent. Also, a Red Chair not too far can be thrown at the opponent.
- Mid screen of the stage, a Chandelier can be used to swing across the room, zoning for Gadget Characters or thrown at the opponent with Power Characters.
- On the right side of the stage, a Grand Piano can be found and used to damage the opponent. Also, a Samurai's Armor can be found and bounced off of/exploded, or thrown at the opponent.
Stage Transitions[]
- On the right side of the Entrance, a transition can be performed that sends the opponent through an area of the manor as they plummet past a series of support beams and repeatedly crash with the structures of the roof. As they ascend, they crash through a tower and fall through the roof into the Great Room.
- On the left side of the Great Room, a transition can be performed that will send the opponent crashing through the library wall, where they will repeatedly receive damage as they tumble through a series of bookshelves. They then crash through a structure and through another part of the manor, where they will repeatedly receive damage as they plummet across the room and back out into the Entrance.
Trivia[]
- The stage was first shown in the story trailer and later officially revealed in the Super Fight 3 video of the Battle Arena, where Aquaman fought Cyborg.
- Two versions of this map have been shown in the stage selection, one in the day and one at night.
- This is one of two stages in the game that have an alternate version with the same layout. The other one is Arkham Asylum, which has a version overrun by followers of The Joker in the alternate universe. It is referred to as Joker's Asylum, despite the fact that Joker himself is deceased in this particular universe and has little to do with the stage.