- 1 About Batman
- 2 Biography
- 3 Storyline
- 4 Powers and Abilities
- 5 Endings
- 6 Personality & Traits
- 7 Costumes
- 8 Trivia
Bruce Thomas Wayne was born in Gotham City, the only child to Dr. Thomas and Martha Wayne, and the latest descendant in the city's generationally prominent and wealthy Wayne family. One night, after seeing a rousing adventure film, the Wayne family exited the theater through an alleyway and was confronted by a street mugger. When Thomas tried to stop the mugger from stealing his wife's pearl necklace, he shot both Thomas and his wife right in front of 8-year old Bruce's eyes. Running away in fear of what he had done, the mugger was never brought to justice.
On that very night, on the street stained with his parents' blood, young Bruce made a vow to rid Gotham of the evil that had taken his parents' lives. He swore that what happened to him would never happen to anyone else again. Using his unnaturally strong will and his family's extensive wealth, he spent the next 10-12 years traveling the world, seeking out the best minds in martial arts, criminology, escapology, disguise, and the craft of detecting. He toned his body and mind to the peak of human physical and mental perfection. Upon his return to Gotham, after an unsuccessful first night as a crime fighter, he sat in his father's study as a bat burst through the window.
From his teachings, he remembered that criminals are superstitious and cowardly. Adopting the frightening image of the creature that had ominously come to him, he would strike terror into the hearts of those who committed evil in his domain. It was this symbol that brought about the birth of the Batman.
Main (Gods Among Us)
Bruce Wayne is the only child of entrepreneurs Thomas and Martha Wayne. He had a safe and lovely life until one night when they were shot down by a mugger. As he was so deeply traumatized by this, Bruce's sorrow and shock were turned into an instrument of cunning and vengeance. Up to his adulthood, he spent every waking moment studying at the finest universities and training from the most formidable martial artists, finally one day combining his newfound skills into becoming a crimefighter. This persona would end up being half of Bruce's life, juggling between a sophisticated and charismatic heir to the Wayne's as well as being a figure of vengeance and being a founding member of the Justice League.
Insurgency (Gods Among Us)
After being betrayed by long time friend Superman, (the latter of whom asked the former to be the godfather to his child) who was drugged by The Joker, Batman was forced to go underground and form the Insurgency. His only goal is to end the High Councilor’s tyrannical rule of Earth.
Even after being exposed to the world as Batman, Bruce Wayne keeps his vow to avenge his parents’ death by fighting for justice. He refuses to execute his enemies, believing that he’s no better than the cowards he battles once he crosses that line, which is proven right by Superman’s actions during the Regime’s time in power.
Injustice: Gods Among Us
The soon-to-be Insurgency Batman is seen interrogating the Joker after the Joker just nuked Metropolis, demanding to know where the Joker got the nuke, but this interrogation is halted by Superman, who soon murders the Joker after being provoked by him just like what is detailed in the comic.
The primary world's Batman is seen on his own present visiting Arkham Asylum while Lex's assault is continuing on. Batman investigates to see if Luthor broke his Joker out of Arkham, when he receives a distress call from his former sidekick and Robin, Nightwing. Batman sees a trap at the Joker's cell door, which he foils and sees that the Joker was indeed broken out. However, the real trap was behind Batman in the form of Deathstroke, whom Batman proceeds to defeat. Batman tries contacting Nightwing, but he does not respond, alerting Batman. After breaking through Luthor's encryption on the Watchtower, Batman fights Bane and has Luthor alone. As Lex charges towards him, Batman throws explosive Batarangs at him until Lex is overpowered by them. A fight ensues, and Batman prevails and uses a gadget that shuts down Lex's armor. As soon as this happens, Lex reveals that the Joker and Harley Quinn have a nuke primed in Metropolis.
Batman sends out a warning and beams over to the Joker, who takes it off standby and almost activates the nuke, but they are both transported into a different Metropolis. An enraged Joker fights Batman, but loses. The Regime's troops surround Batman and the Joker, however Batman escapes using his sonar disruptor and smoke grenades. After watching a conversation between troops from a rooftop, Batman exclaims "I'm in a nightmare."
As Green Arrow, Wonder Woman and Hal Jordan escape the alternate world's GCPD, they meet up with the Insurgency Batman. After this, Batman filled them in on what was going on, and completed his explanation and explained his plan to overthrow Superman once Aquaman returned from Atlantis, introducing the 5-U-93-R pill. He also reveals that his Lex Luthor was an insider for the Insurgency and pretended to be working with Superman. He explains his weapon to defeat Superman, which can only be unlocked from the guarded Wayne Manor Batcave and that he brought them over to do it as they were monitoring Aquaman and co. world, and that the Joker's Nuke failed to explode.
Meanwhile, the main world's Batman catches up to his Joker, but the Joker attacks Batman and defeats him. Hawkgirl and the Yellow Lantern apprehend Batman, still believing him to be the one from their world, and take him into custody. Regime Superman and Wonder Woman congratulate Hal for his work, but Superman sees that this was the Batman from elsewhere, and then interrogates Batman to find out why they were there.
Insurgency Batman receives a distress beacon from Harleen and the Joker Clan in Arkham, and he and the others arrive, forcing the Regime to retreat. Batman realizes that the Joker was transported to his world too, which means in effect that the Normal Batman was there too, which meant they had to find him. Insurgency Batman locks the Joker in a cell in Arkham, and tells Harleen's Joker Clan to stay low. Insurgency Batman and the group arrive at Wayne Manor, and after series of events enter the Batcave. After doing what was necessary to unlock the weapon, Black Adam and the other Wonder Woman attack, but are defeated and escape. The weapon is then damaged beyond repair. Soon, Cyborg is teleported by the Flash and Superman from the main Earth by accident, which leads to Batman filling Cyborg in on the mission and where he was.
As the Insurgency discusses other ways to end the Regime, Batman receives an announcement from Superman that Superman would be executing the main universe's Batman. Knowing full and well it was a trap, the Insurgency devise a plan to break the other Batman out of Stryker's Island. As the plan later moves into action, Insurgency Batman and Green Arrow assault Stryker's Island from the inside, and are greeted by Regime Catwoman and Nightwing.
As Oliver takes on Nightwing, Selina attacks Batman, revealing that she joined the Regime to save him, but to no avail. After trying to convince Batman to escape all of the conflict with her, Batman refuses and defeats her. Green Arrow then questions Nightwing's choice to go against his former mentor, but Batman reveals that Nightwing in his timeline was not Dick Grayson, rather an older Damian Wayne. He also revealed that Damian killed Dick, which made Batman disown him.
Batman proceeds to fight and defeat his son, and after assuring Green Arrow that he is all right, the two seek and locate the other Batman. After freeing him, Green Arrow is seen being controlled by Raven. He fires arrows at Batman, only for the Dark Knight to parry them. After subduing Green Arrow, Raven reveals herself, but is knocked out by the other Batman. Yellow Lantern appears, but is defeated as well as Green Arrow and other Batman escape. Insurgency Batman, Normal Batman and Green Arrow are cornered off a cliff as Superman confronts them. As an argument between Superman and Insurgency Batman ensues, they are beamed away by Cyborg at the nick of time. They all teleport away from the Watchtower, and are quickly beamed out again prior to the base's destruction.
After the deaths of both Lex and Shazam, the Flash defects to the Insurgency and reveals Superman's plan to destroy Gotham, Metropolis, and the primary world entirely. As the new group throws around ideas, Insurgency Batman disagrees and plans to send the 'impostors' back, much to the discontent to the team. Primary Batman throws the idea of bringing his Superman to fight the Regime Superman, but Insurgency Batman contests this decision because of how his impression of the world changed, but before this would continue, an attack on the Insurgency base ensues.
After defeating the Regime Bane together, the Batmen travel to the Batcave to set up the Inter-dimensional Transporter. The attack has become a full-scale battle between the Regime and Insurgents (including Lexcorp) when they arrive. Insurgency Batman becomes adamant about sending the others back to where they belong, so Primary Batman is attacked by Insurgency Batman. However, Batman defeats his other-self. After more convincing, Insurgency Batman finally agrees to Batman's plan to send over his Superman, which is what they do. After discussing the final plan to bring down Regime Superman. Insurgency Batman admits that it was 'good to have Superman back.'
After the defeat of Regime Superman, Insurgency Batman, and the others find the two Supermen. Regime Superman tells Insurgency Batman 'You'll have to kill me,' but Batman declines, "No, not even you, there's been enough killing".
Primary Batman is seen apprehending his Joker and supposedly taking him through the portal to his world with the help of Harley. The now-former Insurgency Batman, now in a new, repaired armor, talks about what would happen next for his world with other Superman. Batman declined the help of Superman's world help and the role of president in his post-Regime world. Batman tells Superman one thing before they exit Regime Superman's cell, that if he were to go rogue like his Superman would, he would go after him, to which Superman replies, "You'll have to get in line." Batman bid farewell to the others.
Batman and his sidekick, Robin, tries to stop Superman from killing criminals at Arkham Asylum in a flashback. The two get into an argument as to whether Superman is right or wrong about killing the criminals. Batman states that it isn't justice to kill him, but Robin then asks if Batman would've done the same thing if Joker had nuked Gotham and killed him in the process. Batman ignores his question, and soon the Batwing is hacked by Cyborg to go into autopilot and head to the Batcave instead. The duo eject and glide through the sky. Cyborg boom tubes in and fires a warning shot at the two, splitting them up. Batman lands on the ground, and Cyborg declares his reluctance to fight him.
Batman refuses to stand down, and the two fight, with Batman emerging victorious. Batman and Robin reunite and continue onward to Arkham on foot. The duo takes down the guards at the front gate of Arkham, with Batman brutally beating down one guard, leading to Robin questioning Batman's actions him of not killing the guard but leaving him with traumatic brain injuries. Batman again ignores him, and as Robin secures the area, Batman encounters Wonder Woman, who asks if he's here to help. Batman responds, "Yes. To keep you and Clark from making a mistake". The two then fight, and once again, Batman wins. Batman then uses the Lasso of Truth on her to ask where Superman is. She tells him he's at Cell Block C. Just as Superman rounds up the prisoners, Batman enters. After Superman orders everyone to leave the room, Batman and Superman get into a debate about whether executing the prisoners is right or wrong. Batman adds that he has been in his situation, stating that he wanted to kill his parent's murderer and he could have, but he chose not to, stating that it's not the life he and Lois wanted. Upon the mention of Lois, Superman's eyes redden, but before the situation can escalate, he is stopped when Batman holds a red solar grenade. He explains that it would dull his powers and that he should stop now. Superman refuses to do so, and Batman activated the grenade, dimming his powers. The two fight, but thanks to Superman having been weakened, he is beaten. As Batman tries to restrain Superman with Kryptonite ropes, Damian betrayed him when he kills Victor Zsasz. The two battle, but Batman manages to defeat Robin. Just as Batman is apologizing to Robin, Robin denies it, questioning him as to whether he thinks he's better than Superman, as since he didn't kill, he couldn't save anybody, including Lois and Jason. Superman calms him down and flies him away as Batman looks down at Zsasz's corpse.
In the present, he talks to Lucius about Brother Eye and the remaining Regime members, namely Wonder Woman and Black Adam. Lucius advises him that he should extend his trust, saying that not even he can win alone. He then meets with Green Arrow and Black Canary and introduces them to the Batcave and Brother Eye, explaining that it keeps track of the world. As Harley Quinn joins them, Batman sends them to Slaughter Swamp to investigate a Scarecrow's fear gas shipment that is supposed to be sent to the Society.
As the trio return from their mission, a hologram of Bruce Wayne assigns them to investigate Gorilla City, the hideout of the Society. Green Arrow believes it is more militaristic than vigilantism and asks why he doesn't send the military. He explains that there hasn't been any army since the Regime fell, leaving them to deal with any threats. Green Arrow expresses disbelief that they have to extradite Grodd under his entire gorilla army, but Batman advises that his army will submit if they take him down. As Green Arrow leaves, Batman offers Black Canary and Green Arrow a break from the mission, especially since they are a family now. Black Canary refuses to do so, believing that she wasn't there to finish the fight with Superman, but she will finish it this time.
After Brainiac's invasion has commenced, Batman asks Brother Eye to give it an update on Green Arrow, Black Canary, and Harley Quinn; however, Brother Eye responds that it cannot do that. When Batman asks why, Brainiac reveals that he had hacked into Brother Eye. Batman attempts to regain control but to no avail. Brainiac compliments Batman for having captured Superman and reveals that he'll capture both Superman and the Earth. With Betas invading the Batcave, Batman suits up and flies off in the Batwing.
He goes to the Red Sun Prison, where he meets an imprisoned Superman. He asks about Brainiac, which the latter recognizes as the individual who destroyed Krypton. When Batman asks how he'll beat him, Superman responds, "You can't...not without me." Batman refuses to release him and walks off, ignoring Superman's pleads to be let out.
He later regroups with Flash, arguing as to whether they should trust Green Lantern or not. Suddenly, a crate above them falls, but Green Lantern saves them. Green Lantern attempts one last time for their forgiveness. When he receives no response, he is ready to leave before Batman stops him and admits that he now trusts him. He sends him to Atlantis to try to get Aquaman and Atlantis to help.
Eventually, they don't manage to get Atlantis' support, but Batman realizes that even if they did, they would still be badly outnumbered. Flash proposes that they should free Superman to help, but when Batman and Green Lantern shoot looks, Flash defends himself. Green Lantern expresses some lack of faith that Blue Beetle and Firestorm will be able to keep Superman imprisoned, but Batman reassures him that they will.
At the Red Sun Prison and just before Firestorm could go nuclear, Batman intervenes, ordering Firestorm to stand down. He notices that among the Regime members, he discovers Supergirl, whose existence was kept secret from him. Robin adds that despite Batman keeping many secrets, he can't tolerate any being kept from him. Ignoring him, he reveals that he now knows he can't win and free Superman. The two old friends stare at each other, and Superman expresses that he will not be returning to his cell. Batman says that they'll deal with that later, and they should focus on Brainiac instead. He secretly has Firestorm make him a dagger of Gold Kryptonite.
The heroes meet up at the Justice League table; however, Batman pulls Firestorm away, and Batman berates Firestorm for his reckless decision to go nuclear. He sends him off to another mission, telling him to do so discreetly. He returns to the table, just as Catwoman has finished explaining the situation. As the other heroes leave, Superman asks, "Why'd you keep it." When Batman asks what he's talking about, Superman pulls off the cover on the table, revealing the Justice League table. Batman merely shrugs this off, responding that he "forgot that was there." and leaves Superman.
When Cyborg managed to regain control of Brother Eye, Batman informs everybody and tells them to follow through with their plan.
Later, he and Catwoman pilot the Batwing, flying with Superman and Supergirl and fighting with the various Beta ships defending Brainiac's ship. However, Brainiac's ship's shields deflect any of Superman and Supergirl's attempts to break in. Brainiac manages to capture several cities and seemingly kill Superman. Batman lands the Batwing near a mourning Supergirl, who informs him of his death and adds that it's the "best news he's heard all day." To Supergirl's surprise, Batman responds, "I'm going to miss him too." He explains that they were once good friends, but when the Joker nuked Metropolis and killed Lois Lane, he's lost Superman since and has still missed him to that day. As the other heroes arrive and just as Wonder Woman begins to berate Batman for his flawed plan, Brainiac contacts them, noting their discord. He explains that his Betas are in place and, in an hour, will explode and scorch the Earth. However, he offers a deal: submit Supergirl to him, and he'll spare the Earth. Batman refuses to do so, and Brainiac leaves them with an hour to reconsider. They formulate a new plan: Aquaman and Black Adam will use the Rock of Eternity to disable the shields.
The plan is successful, and Batman in the Batwing and Supergirl break into the ship. Upon the Batwing crashing in, Batman is surrounded by dozens of Betas, but Supergirl saves him. As the two progress further into the ship, they reach Brainiac's collection, and Supergirl and Batman discuss how they could restore the Kryptonian cities, including Kandor and Argo City. Several tendrils from the ship suddenly capture and subdue the two. Brainiac sends Supergirl off for further study; he deems Batman unworthy for collection and orders his Betas to dispose of him before leaving. Fortunately, Superman is revealed to be alive and rescues Batman at the last moment. The duo head further into the ship, where they encounter a mind-controlled Firestorm and Swamp Thing.
The two heroes manage to defeat them and restore them back to normal. The duo reach Brainiac's throne room, but before the two can begin searching for Brainiac, a portal opens before them. Doctor Fate emerges from the portal, explaining that he is ordered to defeat them since their conflict had caused so much chaos in the world. Either Batman or Superman fights Doctor Fate, while the other will continue to hunt down Brainiac. Either way, the chosen hero beats Doctor Fate, and Superman manages to crush the helm with his bare hands. Doctor Fate is suddenly brought back to normal and is finally free from the Lords of Order. However, Doctor Fate is suddenly stabbed through the chest by one of Brainiac's tendrils, killing him. Brainiac manages to beat Batman with ease and faces off against Superman. However, he is defeated because of the other heroes' attacks on the other Betas weakening him. However, upon being incapacitated, the ship suddenly loses power and begins to fall into Earth's orbit. Seeing no other choice, Superman takes control of the ship and manages to take control of the ship before it crashes onto Earth, saving Batman and the ship's collection. Superman proceeds to restore the other cities but soon collapses.
The other heroes arrive and express relief that the damage Brainiac has caused has been undone. Superman sadly claims that he didn't save everyone. Batman explains that while Superman managed to restore several cities, there were still more trapped further into the collection, while others, including Metropolis and Coast City, were wiped out of the ship's memory. Superman then turns his attention to an unconscious Brainiac, intent on killing him. However, Batman stops him, stating that even if he did want to kill Brainiac, they need him to restore the other cities. Superman argues that they don't have to and instead, they should control the ship to restore the cities. Flash agrees with Batman, saying that killing him is too risky, but Aquaman adds that they can only assure Brainiac's death. Wonder Woman then states that this is no different from Joker's; they can stop his madness by killing him. However, Batman retorts that "It was never that easy." Superman becomes increasingly frustrated with Batman and angrily asks Batman how long it will take to realize that executing criminals is the only way. Batman suddenly slashes him across the chest with the dagger of Gold Kryptonite he had received earlier. He warns him that enough exposure will depower him permanently. Superman refuses to stand down, and the two friends face each other.
Batman tries to stab him several times and succeeds once by slashing him across the wrist. Superman then rushes towards Batman and makes him drop the dagger, which is picked up by Wonder Woman. Now having the advantage, Superman grabs him by the throat but is rescued by Supergirl and Green Lantern. As the heroes fight amongst themselves, Batman is attacked by Aquaman, who tries to stab him several times with his trident, but Batman dodges each attack. Batman notes that Aquaman doesn’t want to join Superman’s Regime; he just wants to kill Brainiac. Aquaman confirms this, saying that he never got Atlantis’ old-fashioned sense of justice. Batman manages to defeat him and grabs hold of his trident, with which he stabs him through the leg, finally subduing Aquaman. Batman leaves him behind, stating that he’s tired of fighting him.
He tries to help Supergirl with Black Adam, but Black Adam simply electrocutes Batman before carrying him out of the ship. High above Gotham City, Black Adam drops Batman, but the latter glides safely down to the ground. Batman warns Black Adam that he’ll face prosecution this time unless he leaves, but Black Adam refuses to submit, adding that he’s underestimated him for the last time. Ultimately, Batman manages to defeat Black Adam, and he contacts Supergirl. She tells him that Superman and Wonder Woman are pursuing her, so Batman tells her to lead them to the Batcave. Batman rides the Batmobile to get to the Batcave and puts on an upgraded suit. He reaches Wonder Woman and Superman, just as they had reached the Batcave and cornered Supergirl.
Superman chooses to fight Supergirl, and Wonder Woman prepares to fight Batman. Batman manages to defeat her, just as Superman had defeated Supergirl. Batman declares, “Your war is over.” However, instead of fighting, Superman tells Batman about how fighting on the same side “felt like old times”, even if they both knew they would become enemies again. Carried away, Batman recalls the night when Lois was pregnant. Superman also adds that he knew, even before he said anything. Both agree that was a good distant memory. Trying one last time to reach out to him, Batman says, “I miss the people we were back then.” Superman agrees before sucker-punching in the face so hard Batman goes through the wall behind him. Back to his sense, Batman battles with Superman.
If Batman was chosen at the beginning of the chapter, Batman manages to beat down Superman. Superman tries to get up and continue the assault, but Batman simply pummels the Kryptonian to the ground. Superman tries one last time to get up but falls onto the floor, unconscious. A fatigued Batman falls to his knees, and Supergirl comes to his side. He informs her that he’s just unconscious and that he apologizes that he couldn’t save him.
Later, Superman is taken by Batman to the Fortress of Solitude, weakened by his kryptonite cuffs and soon de-powered permanently when exposed to gold kryptonite. As Batman opens a portal to the Phantom Zone, Supergirl speaks to her cousin one last time, who expresses disbelief that she betrayed him, even though they were family. Supergirl responds that they still are and hopes that he’ll see it one day. Superman also vows to return from the Phantom Zone, but Batman responds that they’ll be ready. Just as Superman exchanged one look at them and enters the Phantom Zone, he asks Supergirl she’s all right. She responds “No”, telling Batman about how Superman made his symbol invoke fear in people. Batman responds that its meaning depends on how the person wearing it acts, adding that when he and Superman formed the Justice League, they simply defended people, not govern them. He tells her that a new Justice League could be formed and invites her to join as the two shake hands.
If the player is on Superman's side at the beginning of the chapter, Superman defeats Batman. The latter tries to get up, but Superman simply uses his super-breath to keep him down, finally defeating him. Batman tries to reason with him, but Superman remains unconvinced, saying that he won't let Brainiac threaten the Earth again. Batman then asks if he's next. Lifting him by his throat, Superman tells him that he could've killed him years ago, and it would've been so easy. Batman defiantly tells him to do so, saying, "Show me what a villain looks like." With eyes reddening, Superman asks, "Is that what you want to see?" When Batman stands firm, just as Superman is seemingly about to kill him, he instead headbutts him, knocking him out. Wonder Woman orders him to kill Batman, but he refused, knowing that will make Batman a martyr; he has something else in mind.
Superman then kills Brainiac, merges with his ship, restores all of the cities, and assumes control of the world again. When Supergirl refuses to join Superman, the latter tells her she will join him willingly or forcefully, as he reveals a mind-controlled robotized Batman to a horrified Kara. Superman then asks with his arms crossed, "What's it going to be?" as the screen cuts to black.
Powers and Abilities
Despite being one of the few members of the Justice League without any extra-human enhancements, Batman has proven himself to be just as formidable as any super-powered hero against the forces of evil. Batman's preparedness for just about every situation and predicament is legendary. His strength, speed, agility, stamina, durability, reflexes, willpower, and intelligence are as sharp and toned as possible without being considered superhuman. He is proficient in most known forms of martial arts and possesses incredible reaction skills and superb intellect and wit. In addition to his high levels of combat training, Batman employs military-grade technologies and gadgets developed by his family's company that assist him in his war on crime. Batman is never seen without his famous Utility Belt, which he equips to possess any item needed for any problem that could present itself in the field, primarily in combat and investigation.
In addition, his Batsuit is reinforced with triple-weaved Kevlar inlays and carbon nanotube fibers, making it resistant to many forms of physical attacks and projectile attacks and even some magical varieties. It functions as both a disguise and a symbol that strikes fear into his opponents, due to its dark and menacing appearance. Though only a mere mortal when compared to the godlike superhuman beings that litter the Injustice universe, Batman is still one of the most dangerous men alive. Having honed his body to perfection, mastered every martial arts style known, and trained his mind to solve any problem, Batman is more than capable of holding his own against genuine superhumans and aliens through cunning wit and advanced weaponry.
Batman's costume acts as durable body armor. At the same time, his utility belt hides a plethora of advanced weaponry created by the Dark Knight himself, ranging from his infamous Batarangs, shuriken-style throwing bladed weapons in the shape of his trademark bat symbol. When the Batarang's cutting power isn't enough, he can use an explosive variant for added punch, a grappling gun used to pull and propel himself as well as his enemies when used offensively, various types of bombs ranging from smoke to fragment explosives, tasers, and sonic devices used to disable his enemies and summon bats. Batman can also call three mechanical bat devices that hover around, the bats serving for offense by launching themselves at his enemies, or defensively, acting as a shield to protect him.
- Batarang: Batman throws a batarang at his opponent.
- Dark Absorption: Batman holds his cape in front of him, absorbing any projectiles thrown at him.
- Smoke Escape: Batman throws down a smoke bomb and reappears from the top of the screen, landing on his opponent.
- Smoke Batarang: Batman throws a batarang down at the ground. This batarang explodes at or away from his opponent.
- Leaping Shadow Kick: Batman jumps up and does a flying back kick at his opponent.
- Leg Take Down: Batman puts his legs around his opponent's legs and slams him/her back and forth.
- Sneaky Batarang: He throws a batarang that will hit his opponent in the back of the head.
- Straight Grapple: Batman fires a grappling hook towards his opponent, and if it connects, Batman reels towards his opponent and delivers an airborne kick. The Meter Burn version has Batman stop just short of his still reeling enemy.
- Sky Grapple: Batman shoots his grappling hook into the air while saying, "Get down here!" and when it connects, he will bring his opponent down far behind himself. The Meter Burn version causes Batman to slam his opponent down and for them to bounce.
- Batarang: Batman pulls out two Batarangs and then throws them at his opponent. The Meter Burn version causes the Batarangs to explode.
- Up Batarang: Batman throws a Batarang into the air. The Meter Burn version causes it to explode.
- Slide Kick: Batman will quickly slide across the ground with a trip kick that knocks his opponent down. The Meter Burn version adds an exploding Batarang after the kick.
- Scatter Bombs: Batman jumps into the air, releasing small explosives.
- Cape Parry: Batman flings his cape over himself and if his opponent hits his cape, he unleashes a series of counterattacks. In Injustice 2, this can be Meter Burned as an Ability.
Mobile Exclusive Moves
- Way of the Bat: Batman combines brutal tactics and high-tech gadgetry with devastating results
- Lunge Kick: Batman exercises his mastery of the martial arts with an unrelenting kick.
- Stay Down: A Flurry of crushing blows keeps Batman's enemies down.
- Necrotic Energy: A Series of blows fueled by the dark power of undeath.
- Winged Avenger: Batman launches flying knee attacks at his opponent.
- Arkham Assault: Batman attempts an aerial assault.
- Gotham Justice: Batman shows his opponent how justice works with the Bat-Signal shines in Gotham
- The Worst of Times: Batman unleashes a furious swarm of bats and masterful fisticuffs upon the enemy.
- Way of the Blade: Batman Ninja Batman disorients the enemy with smoke, then slices them with his katana.
- Weapons of War: The Merciless summons his favorite weapons to strike at his opponents.
- Decimate: The Merciless launches his opponents into the air, then slams them to the earth.
- Bang!: The Batman who Laughs uses a large gun to blow away his enemies.
- Crow! Crow!: The Batman who Laughs attacks the enemy and unleashes his dark sidekicks to finish the job.
- Mechanical Bats: Batman's character trait is the ability to call three mechanical bats to hover around him. These bats can be used in two ways; an offensive and a defensive way.
- The offensive way allows Batman to shoot one robotic bat at a time without performing an animation, this allows for new combo opportunities, additional damage and pressure on the opponent.
- The defensive way puts Batman in a stance that makes all the bats swarm around him. If the opponent touches Batman, the opponent will be launched in to the air, this enables Batman to follow up with a juggle combo.
- Bat Strike: Batman summons mechanical WayneTech bats that attach to the opponent and explode. (IJ2 -- Ability)
- Free-fall Super Move: Batman throws an electrified Batarang into his opponent's chest.
- Grab: Batman grabs his opponent, shoves past them while sticking an exploding Batarang on their back that quickly detonates.
- Grab: Batman grabs his opponent and grapples up with them, then slams them into the floor. (IJ2)
- Bat Swarm: Batman throws a batarang at his opponent, which emits sonic waves that summons a swarm of bats to attack the opponent.
- Grappling Hook: Batman strikes the opponent and grabs them. He shoots his grappling hook up, and starts ascending. He then throws the opponent down, still holding onto them, and slamming them into the ground at full force.
- The Dark Knight: Batman throws a smoke batarang at the opponent, quickly inputs his co-ordinates to the Batmobile, then shocks the enemy with two tasers and follows up with a knee to the face. He then throws an explosive batarang at the opponent and jumps out of the way as the Batmobile drives in to run over the opponent.
- Annihilator: The Merciless summons an ancient undead army and brings down the full force of his powers as the God of War.
- Let's Be Serious: A madman and his toys will always win. The Batman Who Laughs savage wit is made manifest.
- Bat of Gotham: Batman tackles his opponent, attaching a gadget that lifts them into the path of the Batwing, which pulls them straight up before turning and diving. The Batwing fires a machine gun at the opponent before hitting them with a missile, sending them crashing to the ground. (IJ2)
|Palm Strike||[ ■ ]||[ X ]|
|Hammer Fist||[ ▲ ]||[ Y ]|
Broken Strike (IJ2)
|[ X ]||[ A ]|
|Crusader Kick||[ ← + ■ ]||[ ← + X ]|
|Batarang Swipe||[ ← + ▲ ]||[ ← + Y ]|
Kryptonite Strike (IJ2)
|[ ← + X ]||[ ← + A ]|
Face Bash (IJ2)
|[ → + ▲ ]||[ → + Y ]|
|[ → + X ]||[ → + A ]|
|Low Jab||[ ↓ + ■ ]||[ ↓ + X ]|
Rising Gauntlet (IJ2)
|[ ↓ + ▲ ]||[ ↓ + Y ]|
|Low Hammer Fist
Cape Sweep (IJ2)
|[ ↓ + X ]||[ ↓ + A ]|
Brutal Knee (IJ2)
|[ ↑ + ■ ]||[ ↑ + X ]|
|Straight Kick||[ ↑ + ▲ ]||[ ↑ + Y ]|
|Flip Kick||[ ↑ + X ]||[ ↑ + A ]|
|Forward/Reverse Throw||[ ← / → ■ + X ]||[ ← / → X + A ]|
|Back Throw||[ ■ + X ]||[ X + A ]|
|Roll Escape||[ → → R2 ]||[ → → RT ]|
|Up Air Escape||[ ↑ + R2 ]||[ ↑ + RT ]|
|Away Air Escape||[ ← + R2 ]||[ ← + RT ]|
|Showdown||[ ■, ■ ]||[ X, X ]|
|Vengeance||[ ■, ■, X ]||[ X, X, A ]|
|Injustice||[ ■, ■, ▲ ]||[ X, X, Y ]|
|Tricky Bat||[ ■, ▲, ▲ ]||[ X, Y, Y ]|
|Intimidation||[ ■, ▲ ]||[ X, Y ]|
|Mind Games||[ ■, ▲, X ]||[ X, Y, A ]|
|Millionaire||[ ← + ■, ■ ]||[ ← + X, X ]|
|High Tech||[ ← + ■, ■, ▲ ]||[ ← + X, X, Y ]|
|Tragic||[ ▲, ▲ ]||[ Y, Y ]|
|Caped Crusader||[ ▲, ▲, X ]||[ Y, Y, A ]|
|Stay Down||[ ← + ▲, X ]||[ ← + Y, A ]|
|Winged Avenger||[ → + ▲, X ]||[ → + Y, A ]|
|Straight Grapple||[ ↓ , → , ■ ]||[ ↓ , → , X ]|
|Up Batarang||[ ↓ , ← , ▲ ]||[ ↓ , ← , Y ]|
|Scatter Bombs||[ ↑, ↓ , ← , ▲ ]||[ ↑, ↓ , ← , Y ]|
Cape Counter (IJ2)
|[ ↓ , ← , X ]||[ ↓ , ← , A ]|
|Sky Grapple||[ ↓ , ← , ■ ]||[ ↓ , ← , X ]|
|Slide Kick||[ ← , →, X ]||[ ← , →, A ]|
|Batarang||[ ← , →, ▲ ]||[ ← , →, Y ]|
|Double Jump||[ ↖, ↖ ]||[ ↖, ↖ ]|
|Glide||[ ↗, ↗ ]||[ ↗, ↗ ]|
|Bat of Gotham||[ L2 + R2 ]||[ LT + RT ]|
|Summon Bats||[ O ]||[ B ]|
|Release Bats||[ O ]||[ B ]|
|Bat Swarm||[ ↓ + O ]||[ ↓ + B ]|
Following the battle to liberate Earth, Batman learned that Luthor had bequeathed his massive fortune to Bruce Wayne. He now had the means to rebuild Gotham and Metropolis. The cities' residents, inspired by their hero's efforts, adopted the slogan "We Are Batman." They contributed countless hours to their communities' renovation--and crime prevention. The Batman of old would have stubbornly assumed these tasks alone; the post-One Earth Batman, having been rewarded for his trust in others, enjoyed his city's renewal and his role as its benefactor.
Brainiac's attack left the world devastated. Thousands dead, many more thousands homeless. When President Kane asked that I head up the emergency response, I couldn't refuse. The job demands required that I leave the Justice League in Barry's and Hal's hands. Together they're molding the younger heroes into a force of good unlike any Earth has even seen. But I'm only semi-retired. Behind the scenes I've been preparing for Superman's return. Kal swore he'd escape from the Phantom Zone. I'd be foolish not to take him at his word.
Personality & Traits
Batman retains many of his classic characteristics from the comics until Superman begins his campaign for world order. Bruce initially believed that Clark could come back from murdering the Joker out of grief and revenge for Lois and his child's death.
When Damian Wayne accidentally killed Dick Grayson out of anger while assisting Superman in moving the prisoners of Arkham Asylum to an unknown facility. This and their recent differences over Superman's actions prompted Bruce to disown Damian as he had killed his "real" son. Dick's death had devastated him to the point of self-harm, as Bruce continuously beat a training dummy to the point where his hands began bleeding. It was only after Selina stopped him that Bruce began to mourn for his first son.
No longer willing to trust Clark or any of his followers, Batman began the Insurgency to stop them. While he was willing to share his identity with them, Bruce's trust in others had been diminished through the other heroes actions, and he continued to keep secrets as to ensure no one would betray him, keeping Martian Manhunter's involvement secret as a way to keep in his plan under wraps.
Over the next five years, Bruce lost many of his closest allies in the fight against the Regime, among them being Oliver Queen, Alfred, Jim Gordon, Tim Drake, Renee Montoya, and Kate Kane. Oliver was killed by Superman when the latter thought he was trying to hurt Diana and him, Alfred was murdered by Victor Zsasz on orders from Superman, Jim died of overusing the Kryptonian strength supplements which had accelerated his cancer to being terminal, and Tim was imprisoned within the Phantom Zone by Superman as an Ultimatum for saving Superboy's life. These losses completely changed Bruce's view of Clark, now believing him to be a tyrant.
Batman wears a dark grey metallic suit with a bat symbol spread across his chest. He has metal gauntlets on his wrists with fins on the outer sides. He has knee-high greaves and a cape with a unique spiked pattern at the bottom. He wears a black cowl designed with bat ears at all times and a yellow utility belt with the bat symbol on the buckle.
Batman has a more armored batsuit with a ragged cape. He retains the bat symbol spread across his chest. He sports a modified utility belt with the symbol of Nightwing on the buckle, and the fins on his gauntlets are smaller. His cowl is larger and covers more of his face. The cowl is noticeably weathered and has a few small tears around his neck and cheeks.
To the right is the base skin for Batman, The Gotham Knight. He is wearing his default gear. The remainder of his costumes can be found on his gallery page.
- The OMAC computer in Batman's ending is a nod to the DC Comics character OMAC (One-Man Army Corps), which has had several incarnations across the vast history of DC Comics. The ending also references comics stories like Identity Crisis and JLA: Tower of Babel, where Batman grows distrustful of his fellow super-powered heroes and launches a global monitoring system. OMAC acts similarly to the Outer World Investigation Agency.
- He is voiced by Kevin Conroy, Batman's voice actor from the DC Animated Universe and many other works.
- In the first Injustice game, Batman had his super move completely changed before the game's release due to lackluster reception from fans. His original move was a parry attack, followed by several blows to the opponent and the use of his batclaw to hang the opponent for a final jump kick.
- The last part of Batman's super move from the first Injustice game is reminiscent to how he beat Bane in Arkham Asylum.
- Batman's super move in the second Injustice game is a reference to a similar scene from Tim Burton's 1989 Batman film.
- Batman was also playable in NetherRealm's crossover game, Mortal Kombat vs. DC Universe.
- He has the most playable sections in the Story Mode for Injustice: Gods Among Us, having two chapters as well as being playable in Wonder Woman's chapter.
- On his New 52 costume, Batman's eyes are visible in the game. However, in the actual New 52 comics he has white covers over them. This is also the case with Nightwing.
- Along with the Arkhamverse Batman, the Injustice Batman is the only other version in the DC multiverse to have had his identity revealed.
- The only key difference is that Arkhamverse Batman pretended to commit suicide to protect his legacy and loved ones from retribution.
- Batman's Cape Parry, is based off a take-down attack he uses in Rocksteady's Batman: Arkham Series.
- In Chapter 6, Aquaman says, "it's a trap" regarding his Batman's execution, where Insurgency Batman replies, "Of course it is", this is similar to the dialogue between Commissioner James Gordon and Batman in Batman: Arkham Asylum.
- During multiple losses from and battles with the Regime, Bruce suffered with PTSD.
- Arkham Origins Batman is the most expensive card in Injustice IOS, costing 375,000 credits to purchase.
|Injustice: Gods Among Us||Aquaman • Ares • Bane • Batman • Black Adam • Catwoman • Cyborg • Deathstroke • Doomsday • Flash • Green Arrow • Green Lantern • Harley Quinn • Hawkgirl • Joker • Killer Frost • Lex Luthor • Nightwing • Raven • Shazam • Sinestro • Solomon Grundy • Superman • Wonder Woman|
|DLC Characters||Batgirl • Lobo • Martian Manhunter • Scorpion • Zatanna • Zod|
|Injustice 2||Aquaman • Atrocitus • Bane • Batman • Black Adam • Black Canary • Blue Beetle • Brainiac • Captain Cold • Catwoman • Cheetah • Cyborg • Deadshot • Doctor Fate • Flash • Firestorm • Gorilla Grodd • Green Arrow • Green Lantern • Harley Quinn • Joker • Poison Ivy • Robin • Scarecrow • Supergirl • Superman • Swamp Thing • Wonder Woman|
|DLC/Preorder Characters||Atom • Black Manta • Darkseid • Enchantress • Hellboy • Raiden • Red Hood • Starfire • Sub-Zero • Teenage Mutant Ninja Turtles|